Thursday, August 28, 2014

First day with Infinite Flight Live Post Mortem

First of all, we want to thank all the early adopters and we appreciate your patience, support and feedback as we work through the remaining issues with this first release of Infinite Flight Live.

Since the release on Android yesterday, we have learned a lot and we wanted to give you an update about what is going to happen next.

Over the course of the next few days we are going to focus on performance issues in order to improve the experience when there are too many pilots in one location (like it happens in KHAF for example). In the meantime, you can fly in less crowded regions to increase your standing and XP quietly :)

We are also going to continue experimenting and testing the following improvements:
  • Having a dedicated server for pilots with high standing so they can enjoy a more realistic experience with like-minded peers (we could even have a low, medium and high standing server)
  • Randomize default starting airport to avoid having everyone start at KHAF :)
  • Limit the number of pilots that can be at an airport and only allow to start there if it is not full (with a queue system)
This is of course just a start and we will keep you posted about the changes we bring to Infinite Flight Live. Feel free to send us constructive feedback through the usual channels.


About the iOS update, we will do our very best to release it as soon as possible but we first have to address the issues that were reported so far so we can have a better experience for everyone when we starting adding all the iOS pilots :)

Happy Landings!